Extreme Programming (XP) Overview | 3 |
Extreme Programming Simulation | 4 |
Evolutionary Design | 5 |
Chartering | 7 |
Understanding User Stories | 8 |
Agile Planning Simulation | 9 |
Test-Driven Development | 10 |
PairDraw: A Pairing Simulation | 11 |
XP Iterations | 13 |
Roles and Responsibilities | 15 |
Continuous Integration | 16 |
Continuous Delivery | 17 |
Continuous Learning | 18 |
An XP Game To Review What You Learned | 19 |
Adopting Agility | 20 |
Extreme Programming (XP) Overview | 3 |
Extreme Programming Simulation | 4 |
Evolutionary Design | 5 |
Chartering | 7 |
Understanding User Stories | 8 |
Agile Planning Simulation | 9 |
Test-Driven Development | 10 |
PairDraw: A Pairing Simulation | 11 |
XP Iterations | 13 |
Roles and Responsibilities | 15 |
Continuous Integration | 16 |
Continuous Delivery | 17 |
Continuous Learning | 18 |
An XP Game To Review What You Learned | 19 |
Adopting Agility | 20 |